I have created the concept art that was still pending. I am, however, not that happy with their designs. One of the things that I wanted above all was that eventhough they were from different astral bodies with a realm that embraces their appearance, I wanted Sun and Moon to still be recognizable as a … Continue reading Third year: Concept art finished.
Today was the day that we hit our first deadline. This post will be an evaluation post which goes into the work done so far, the ups and downs whilst working towards the first deadline of this year. For our first deadline we had to focus on the pre-production of our thesis film. It's pretty … Continue reading Third Year: Deadline.
In this post I will go into the design of Sun. I've created his concept and through this post I will explain the thought process. For the last two weeks I've been traveling overseas, therefore I've not been able to do much work aside from taking some notes regarding the story and making a few … Continue reading Third Year: Design of Sun.
The first week back in university we're thrown right away into the deep as we're preparing for our Thesis film. We received the actual brief of what's expected from us this year and touched upon the ideas that we currently have for our final project on this course. I'm happy I've managed to get a … Continue reading Third Year: Idea and feedback.
For the project I started my research with simple ads. Making a setup on paper which had a collection of way in which people use ads and other visual forms of promotion. Visual ads that are all around us are billboards, TV commercials, posters, ads on brand items such as bottles, merchandise, magazines etc. … Continue reading Animation Studies: Promo Kit – Initial research.
This project was the first time we were able to touch upon the real work that we will be facing once we go onto the work floor after graduation. I initially declined the idea of working in a group, seeing how the first year group assignment went, I did not want to give it another … Continue reading Animation Studio : Project 3 Team Live Briefs. Evaluation.
Sadly enough it wasn't possible to get the rigs done and due to this my work on skin weights wasn't possible. I did, however, decided to work on the blend shapes as I didn't need the characters to have any bones or controllers placed to do this. The following are the simple blend shapes that … Continue reading Animation Studio : Project 3 Team Live Briefs. Blendshapes.