As Sun runs to the realm of Moon, the scenes will show him making his way to her. The final scene will show Sun moving his hand into the darkness that is before him, the darkness that is the realm of Moon. This is the first time of a transition taking place from 3D to … Continue reading Third Year: 3D to 2D
With the second deadline hitting hard, it's time to evaluate the project so far and further plans I have regarding my thesis film. In this post I will go into what went well and what didn't go that well, adding to this what I can change and what I want to keep regarding my schedule/planning. … Continue reading Third Year : Evaluation.
It's the end of second term and on the schedule it states to have the production done so we have the last term to work on our book. We now have easter break and then back into the fray to work on our book. I haven't finished the film yet, but the work I have … Continue reading Third Year: Second Deadline.
I have managed to create the scenes that were needed in the thesis film Eclipse. Here I will show the progress of the scenes and the changes that I've put in so far. Scene 1: Scene 1, or the intro scene shows the sun rising in a 3D environment. I haven't changed much on … Continue reading Third Year: Sun scenes
The previous post goes into why I chose certain maps for my projects and what my plan was for Sun. This post will be about Sun and the issues I was having whilst trying to add a normal map to him. Not being totally happy with how Sun turned out, I wanted to make him … Continue reading Third Year: Normal maps and Sun (Part 2)
With my world slowly falling into place, I still had to finish up Sun. His rig was made and approved and now all that was left was to do was to bind his rig to his mesh and get to animating. However, I didn't like his appearance and went back into Zbrush to adjust him … Continue reading Third Year: Normal Maps and Sun. (Part 1)
In my last post I touched briefly on my rendering issues, which one to go for and what to prioritize. In this post I will go into Xgen and Paintable Textures, something I have been using for my scenes in my 3D part of my Thesis film. Xgen. XGen is a geometry instancer that lets … Continue reading Third Year: XGen and Paint Effects.