During the picking apart of Cool World, I do want to keep in mind to not compare the story or character style to Who Frames Roger Rabbit. This is just research to see what works and what doesn't work, and when it doesn't work how it relates to the audience. Keeping in mind that the … Continue reading Animation Studies 2 : Toon vs Actor. Research: Dissect and take note – Cool World (1992)
I decided to go for 2 films, Who Framed Roger Rabbit and Cool World. It is safe to say that Cool World took inspiration from Who Framed Roger Rabbit, however, it wasn't as well regarded as Roger Rabbit. Both are a mixture of 2D animation and live action. Not much apart from one another with … Continue reading Animation Studies 2 : Toon vs Actor. Research: Dissect and take note.
It's essay time once again. During this project we are free to do whatever we want as long as we are able to create a dimension in which live action meets animation. In my research posts I will document the films I take inspiration from, which I would want to use for my own film and … Continue reading Animation Studies 2 : Toon vs Actor – The Brief.
From the moment I exported the characters to Maya, I was afraid of this step. Simply because I was not sure if I had managed to sculpt it correctly in Zbrush, managed to come to the right amount of topology in Zbrush in order to give him facial expressions which would work. The last thing … Continue reading Project 2 Animation Studio :Dialogue, action and interaction. Skin weights and Blendshapes and Feedback.
Whilst I was working on my project, I was suddenly unable to move any of the interior items within the house. This post will be reflecting the issue I had and the solution to it for future reference. When working on the project, I had all of the components spread up in different … Continue reading Project 2 Animation Studio :Dialogue, action and interaction. Troubleshoot.
With the Zbrush class now being over and done after 8 weeks of work, I have successfully created all parts needed for the scene. The house was designed several times, with the starting design being a kettle and front 'porch', which I eventually didn't go for as the room within the house was not what … Continue reading Project 2 Animation Studio :Dialogue, action and interaction. The House, The Gnome and the Rat. -Design in Zbrush